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ESports Token (EST) Statistics

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ESports Token

EST

0.00244372
Price (USD)
7.20%
24h Change
0.00000062
Price (BTC)

Cryptocurrency Information

All-Time High USD
0.0160
Since All-Time High Change
-84.68%
All-Time High Date
2018-08-10

Marketcap (BTC)
90.32953481
Marketcap (USD)
357,128.27

24h Volume (USD)
0.00

7d Change
33.43%
14d Change
58.08%
30d Change
29.63%

Circulating Supply
146,141,169
Total Supply
1,000,000,000

Influence Statistics

Alexa Rank
9421453
Facebook Likes
0
Twitter Followers
170

What is ESports Token?

ESPORTS CHAIN
The trust foundation of Esports ecosystem in digital era. This project aims at applying blockchain technology to establishing the value network.

EST Token
Based on the features of game and Esports ecosystem, we will establish POC (Proof of Contribution)-based consensus mechanism. We will launch EST Token by rewarding players and users in game and Esports area to do the early EST Token promotion.

Game Virtual Asset Trading Platform
Based on the decentralization feature of blockchain, we offer a new product solution to meet the transaction demands of game and Esports players. Our goal is to solve the problems existing in the the traditional centralized trading platforms such as the low efficiency and low controllability of trading risks.

New Esports Game Prediction Platform
Based on the credit guarantee mechanism of peer-to-peer transaction enabled by blockchain, we are able to eliminate participators’ risks caused by unreliable traditional centralized platform. We also decrease the difficulity of launching game prediction and meet users’ individualized prediction needs.

Smart Game and Esports Events System
Based on the autonomous feature and smart contracts of blockchain, we make the launching and management of Esports games easier, and give reasonable interest distribution and rewards to the mass Esports games for their contribution to the Esports ecosystem.

The producing and trading of Esports IP derived products
Based on the tamper-resistance feature of blockchain, we produce and enable the trading of Esports players’ IP derived products (digital limited edition ). We remove all the third party’s involvement and allow the direct and straight value passing from Esports players to their fans and the “fan economy”’s direct value return to players themselves.